A battle consists of two or more armies from different factions fighting each other. One of the main focuses on the Total War franchise is its representation of real-timebattles in addition to the turn-based campaign. For example, a character with a high 'Command' stat can be expected to do better in battle than a character with a low stat. The talents of family members (and other key characters) are affected by various statistics, like 'Piety' and 'Loyalty', which are in turn impacted by their character traits, personal experiences, and members of their personal retinue. Settlements can be governed by members of the player's family, who are also capable of leading armies as generals. Under most circumstances, the settlements can be converted from one type to the other. Certain buildings in settlements can also allow the player to recruit agents that fulfill certain functions, like diplomats and spies. Cities primarily focus on buildings that boost one's economy, while castles primarily focus on buildings that allow for the recruitment of more advanced types of soldiers. Unlike in previous Total War games, there are two different types of settlements: castles and cities. Territorial control in the campaign is represented by 'settlements', which are large, notable communities. A Royal Arsenal allows for the construction of the finest siege artillery available.Ĭonstantinople Region Nicosia Region Nicaea Region Thessalonica Region Corinth Region
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |